ketan agrawal

games
Last modified on August 25, 2021

We can try to define a game. What do they all have in common?

TODO: talk about Wittgenstein + can’t give a final, essential definition of a ’game’ – not gonna be clear, logical rules. Same with language. Words are defined by their use.

Links to “games”

It’s interesting that you have to start super young at these closed-system games like { sports, instruments, gaming, etc. } to be world-class. Methinks it’s because you can’t make nonlinear improvement in those – only linear improvement. Whereas open-world stuff like { building things, researching things, etc. } you can probably make nonlinear improvements. (It’s interesting that you have to start super young at these closed-system games like { sports, instruments, gaming, etc. } to be world-class. Methinks it’s because you can’t make nonlinear improvement in those – only linear improvement. Whereas open-world stuff like { building things, researching things, etc. } you can probably make nonlinear improvements.)

I also wonder if practice is a more applicable frame to the closed-system games…although within any open-system game, there are probably many closed-system games to play that give you non-negligible benefit. E.g. within building software (open game,) there’s typing speed (closed game.)